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Devlog
PROJECT: FIRMAMENT (Beta)
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Devlog
Project: Firmament Beta (v0.1.1)
April 30, 2025
by
Shoe Stealin' Studios
(BUG FIXES) -Tutorial will now spawn gun 100% of the time. I hope. oh dear god i hope please please oh my god...
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Project: Firmament Beta FAQ
April 30, 2025
by
Shoe Stealin' Studios
1
-Estimated release date? I'm aiming for a Q4 2025 release date, possibly Q1 2026 if things get complicated. The Steam page for it should be up at some point in Q2 2025. -Estimated full price? $6-8 USD...
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Project: Firmament Beta (v0.1.0)
April 30, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Code behind stunning enemies has been remade and adjusted. -You can now see future level's perks. -Add bsky, Discord, and YouTube link buttons. -One extra random tip. -Intro music added...
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Project: Firmament Indev (v0.0.16)
April 28, 2025
by
Shoe Stealin' Studios
(BALANCING) -Changed wording of Scarren's "Back-Up:" perk. -Tumor Turret's aiming speed changed from 1s to 2.5s. -Tumor Turret now has sniper styled reticle. (BUG FIXES) -Snipers weren't working. Fixe...
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Project: Firmament Indev (v0.0.15)
April 27, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Larger enemies now have large corpses. -Tweaked mission select map. (Still not final at ALL!!!) -New "Rain" weather added. (BALANCING) -Tweaked the way that the game loads dialogues for a...
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Project: Firmament Indev (v0.0.14)
April 26, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -There are now three random events that can show up on certain missions! "Hive Incubator", "Titans Inbound", and "Interitus' Collapse". These give static score rewards at the end of missio...
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Project: Firmament Indev (v0.0.13)
April 25, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Queue system! Clicking on enemies whilst aiming at another to add them up into a queue. (I sure hope this doesn't break the game more! it might when allies kill a queued enemy, haven't te...
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Project: Firmament Indev (v0.0.11)
April 23, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Rewrote the entire dialogue backend, now stored in jsons for external/easy editing. Characters can now interrupt one another. There will 100% be some issues but there's closed testing for...
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Project: Firmament Indev (v0.0.10)
April 20, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -You can now hit [SPACE] to cancel aiming! Running through the full burst will of course still trigger the gun's ending lag. -Hitting [LEFT CONTROL] triggers an experimental scan mode that...
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Project: Firmament Indev (v0.0.9)
April 20, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -When under 20% health, you will now get 1 health a second. -If you click on an enemy while unarmed, you will shove them temporarily. This stuns melee opponents. (BALANCING) -Tutorial upda...
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Project: Firmament Indev (v0.0.8)
April 19, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -New security units: "Shields." Powered up harasser/security unit. (BALANCING) -Snipers, Big Tumors, and Big Security units only show up on sieges 2/3+ now. -Stressful difficulty requires...
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Project: Firmament Indev (v0.0.7)
April 19, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Mission "Fragile Warning" has been added. -Levels now have a camera zoom transition at the beginning. -Main Menu music has been added. (BALANCING) -Sieges now reset back to level 1 when t...
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Project: Firmament Indev (v0.0.6)
April 18, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -You will now gain EXP even when you lose, even if at a much lower amount. (20% Standard, 10% Stressful, 3% Nevermore) (BALANCING) -Enemies now have proper ranges that cancel their attacks...
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Project: Firmament Indev (v0.0.5)
April 17, 2025
by
Shoe Stealin' Studios
(ADDITIONS) -Mission "Rat Poison" has been added. -Scarren Outfit: "Family" has been added. -Firing Range will now show the stats of the gun you're currently holding. (BALANCING) -SMG ending time lowe...
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Project: Firmament Indev (v0.0.4)
April 15, 2025
by
Shoe Stealin' Studios
Going to start putting changelogs here before the page is public for sake of building habit. :] (ADDITIONS) -Mission "Emergency Room" has been added. -Scarren Outfit: "Date" has been added. -Now click...
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