Project: Firmament Beta (v0.3.0)


(ADDITIONS)
-New mission "Thermal Reaction" added.
-New mission "Itsy Bitsy Spider" added.
-New mission "Midlands Holdout" added.
-New enemies, "Mortar" and "Puffy Tumor", added to Stressful difficulty and above.
-Laurasia has two new perks: "Temptress" and "Hotline".
-Scarren has four new perks: "Protection Money", "Making Examples", "Paychecks", and "Brass Knuckles".
-Random button on mission select.
-Pause menu expanded with a list of controls alongside a random tip button.
-Pause menu now includes the option to display the name of collected Entralla Items.
-Several pause menu options have been tweaked.

(BALANCES)
-Picking up ammo drop with a fully loaded primary gun will have your secondary weapon gain ammo instead.
-Moving across the Mission and Database has been altered. It will be updated further in the future.
-Laurasia's "Fortress" perk has been buffed to 10s and made cancelable.
-Scarren's "Back-Up" perk now gives 50 additional movement speed when near henchmen.
-Scarren's "Quickfire" perk now gives all SMGs 5 extra ammo reserve. (Doubles get 10!)
-Scarren's "Promotion" perk now spawns a henchman at the spawn of every wave.
-Scarren's "Pinned Down" perk will now heal Scarren and boost his maximum health at the end of every wave.
-Scarren's "Stronghold" perk fully restores ammo of all guns at the end of each wave.
-Enemies in Database now have a growing red circle based on how many risks they have currently selected.
-Added two new corridors to Fragile Warning.
-MN-TURRET now lasts for 60s instead of 30s.
-Entralla Items will now spawn from the closest corpse.
-Updated tutorial. You can now replay it from the title screen.
-Phone noise that X_ and Phone use has been tweaked.
-SMG range lowered from 900 to 700, Double SMG range lowered from 900 to 600.

(BUG FIXES)
-Optimized Eye Tumors. This should hopefully fix some lag in Disinfection and Itsy Bitsy Spider.
-Double SMGs now properly spawn with a correct ammo count.
-Fixed mission transparency not appearing correctly when equal to mission's risk.
-Fixed Tumor Turret not being listed as a KING enemy.
-Fixed landmines not triggering faster enemy spawns.
-Fixed corpses being unable to be shoved.
-Fixed Entralla's bleedout ending earlier than intended.
-Fixed Laurasia's "Pistol Lover" perk being too strict with its health requirement.

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