Project: Firmament Beta (v0.1.0)
(ADDITIONS)
-Code behind stunning enemies has been remade and adjusted.
-You can now see future level's perks.
-Add bsky, Discord, and YouTube link buttons.
-One extra random tip.
-Intro music added.
(BALANCING)
-Nevermore EXP modifier down from 8x to 5x.
-Scarren's "Special Shells" perk now can only trigger every 12 seconds.
-Scarren's "Edibible Shell" perk now can only trigger every 3 seconds.
-Shotgun's damage modified from 150 to 125.
-Heavy Shotgun's ammo lowered from 24 to 16.
-Modified the pacing of "Emergency Room." (Still want to tweak the level design at some point.)
-"Bank Withdrawal" and "Rat Poison" missions now share music with "Disinfection."
-Modified credits.
-Intro text and art modified.
(BUG FIXES)
-Typos fixed.
-Rain now gets silenced during the pause menu.
-Allies will no longer target invisible enemies.
-Might've fixed a new strange "cursor stealing" bug possibly relating to invisible enemies and queuing? (Yet to be replicated...)
Files
Get PROJECT: FIRMAMENT (Beta)
PROJECT: FIRMAMENT (Beta)
The starless universe's rebirth.
Status | In development |
Author | Shoe Stealin' Studios |
Genre | Shooter, Action |
Tags | Top down shooter |
Languages | English |
More posts
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