Project: Firmament Indev (v0.0.10)
(ADDITIONS)
-You can now hit [SPACE] to cancel aiming! Running through the full burst will of course still trigger the gun's ending lag.
-Hitting [LEFT CONTROL] triggers an experimental scan mode that allows you to see outlines against a contrasted landscape. Enemies will also be tinted green/yellow/red based on how much damage has been done to them.
-There is now text on the title screen telling the player if they can equip a perk.
-A translucent cursor will take the place of your normal one while aiming so you can aim at your next target more accurately.
(BALANCING)
-You can now pick up ammo while aiming.
-Snipers will now lose focus on the player much faster.
-Sniper Rifle's range increased from 1280 to 3000, Aiming time shaved from 1.5s to 1.3s, and its ending lag lowered from 1.5s to 0.9s.
-Laurasia's "Bulletsmith" perk will now teleport every ammo drop within a certain radius to her after use.
-Laurasia's "Assassin" perk will no longer remove cooldowns upon killing the target. Instead, it will fully replenish ammo alongside health.
(BUG FIXES)
-Picking up ammo/syringes on the same frame will no longer cause them to all be pointlessly gobbled.
-Fixed some typos O_O
Files
Get PROJECT: FIRMAMENT (Beta)
PROJECT: FIRMAMENT (Beta)
The starless universe's rebirth.
Status | In development |
Author | Shoe Stealin' Studios |
Genre | Shooter, Action |
Tags | Top down shooter |
Languages | English |
More posts
- Project: Firmament Beta (v0.1.1)14 hours ago
- Project: Firmament Beta FAQ19 hours ago
- Project: Firmament Beta (v0.1.0)19 hours ago
- Project: Firmament Indev (v0.0.16)3 days ago
- Project: Firmament Indev (v0.0.15)3 days ago
- Project: Firmament Indev (v0.0.14)4 days ago
- Project: Firmament Indev (v0.0.13)5 days ago
- Project: Firmament Indev (v0.0.11)7 days ago
- Project: Firmament Indev (v0.0.9)10 days ago
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